Throughout most of history, there has often been a boogeyman - an enemy or an opponent so strong, so furious, they have kept a nation awake at night and rulers wringing their hands in frustration, as they scramble to tackle this foe.
Although there have been many, none were so universally feared as the Vikings.
The Vikings, who hailed from three Scandinavian countries: Denmark, Norway, and Sweden were known as fierce and formidable foes who went largely unopposed throughout their reign in history from AD 700 to 1100.
During this 400 year period, known by many as the Viking Age, the Viking people were both feared and respected for their skill with weaponry and armor, on which we will focus on throughout the course of this article.
Viking Weapons
In AD 787, three Viking boats or longships landed in Southern England, where they fought the local population, starting a conflict with England that would last for hundreds of years.
During the numerous battles that unfolded over many years, the Vikings used many weapons, but one, above all others, never strayed far from their side.
Viking Axe
All Vikings rode the waves and leaped into battle with a weapon in hand. More often than not the Viking axe was their weapon of choice.
With a cutting-edge ranging from 3 to 18 inches in length, depending on the wealth of the owner, and a long handle, the Viking axes gave their wielder a tremendous advantage in reach. They were typically worn at the waist, held in place with a belt.
Ulfberht, the Viking Sword
Although commonly associated with the axe, Vikings were a people born into warfare so it should come as no surprise that they would not limit themselves to merely one choice of weaponry.
The Ulfberht, aka the Viking sword, was not as commonly seen as the Viking axe. Iron was in limited availability during this era of medieval weapons and was thus typically only possessed by the more wealthy in Viking society.
However, the typical Viking sword was still a formidable weapon of destruction. T double-edged blade was roughly 35 inches in length, worn over the shoulder and made reachable with the right hand.
Bow and Arrow
Although Vikings were best known as skilled, close quarter combatants (and they most certainly were), they were not limited purely to this style of fighting.
Vikings quickly discovered that the bow and arrow, which they initially used for hunting, could also be used as an effective way of vanquishing their foes.
A skilled Viking archer could shoot an average of twelve arrows per minute before the inevitable close quarter combat would begin.
Taking advantage of this skill, Viking warriors would often unleash a barrage of arrows from their boats before making landfall and engaging their opponents in face-to-face combat.
Viking Spear
One Viking weapon that fit both roles of both close and ranged combat was the Viking spear, which ranged between 3 to 10 feet in length and thus came in many various styles.
Some Viking spears were designed to be thrown at great lengths, while others were much more sturdy, making them ideal for close quarter combat.
Seax, the Viking Knife
The last form of weaponry Vikings equipped in their vast utility belts of slaughter was the knife. Although they ranged in size and quality, these blades were never far from reach during the Viking age, as even slaves were permitted to keep one in their possession.
The Seax was a much higher quality knife, owned by the wealthy within Viking society. It was much larger and more lethal than the typical fighting knife, often having a curved blade.
Although these top 5 Viking weapons were the most typically used by the Scandinavian people during this period in medieval history, they were far from the only ones used.
The Vikings were versatile warriors, who were more than capable of picking up any form of weaponry and using it, if need be, in a pinch. The Vikings were much more than just brutish warriors as many would have them illustrated.
They were also skilled craftsmen who were capable of producing armaments of defense and beautiful, stunning works of art, such as the Viking longboat.
Viking Armor
The Vikings, feared throughout the lands for the havoc they wracked across the coastline during the Viking age, were respected warriors known for their cunning and ruthless tactics.
Yet, they were no fools; they knew that to survive in their way of life, they must protect themselves with armor such as shields, helmets and body armor.
Viking armor was typically crafted out of thickly padded leather, which gave the wearer some protection from edged weapons. The average Viking often wore it into battle.
Chainmail, another favorite form of armor at the time, was reserved for the more wealthy, as iron was in high demand and incredibly expensive.
Viking Helmet
Not all Vikings wore a helmet, however, if they were able to, they did, as the added protection saved many lives in close quarter combat.
The Viking helmet was relatively simple in construction, often being a simple bowl shape in design with a metal nose guard protruding from the center.
Despite popular belief, there is little evidence to suggest that Viking helmets were adorned with horns, as they often depicted having. Horns gave little to no additional protection and were just another thing for an enemy to grab hold to during combat. Viking warriors were nothing if not practical.
Viking Shield
The history of the Viking shield is an interesting one. Only a few examples of them have survived throughout history, which has led to a series of debates amongst historians about their construction methods.
However, some prized artifacts have been found, answering some questions.
During the Viking Age, warriors charged into battle wielding a shield, which was typically round in design and ranged on average 30-35 inches in diameter.
A warrior usually crafted their shield by themselves, customizing it to match their fighting style and size. A Viking shield could neither be too big nor too small, as it would render the wielder too slow or too exposed, respectively.
All surviving examples of Viking shields are made from solid butted planks, which consist of spruce, fir or pine.
Viking Ship
We would be doing a disservice if we did not touch on the marvel known as the Viking Longships, feared across the known world during the Viking age.
Without the Viking boat, the Vikings rise to power would never have happened and their style of warfare which resulted in their rapid spread would have been dead in the water.
Norsemen were likely the most capable seaman of their time, sailing their boats around the world and reaching as far as America in the West and Asia Minor in the East.
Contemporary foreign sources of the period describe the Viking boat as follows:
Although many stories have been passed down throughout the ages, very few Viking longboats were discovered to this day. When they are, they are already broken and shattered to pieces.
Regardless, the reality is apparent: the Viking Age was dominated by the Viking longboat, as these brave warriors sailed the seas, pillaging, conquering and permanently placing themselves in the history books until the end of time as some of the most capable warriors this world has ever seen.
In the overworld map (not during battles), press the ” – ” key (next to 0) and type one of the commands as listed. Then press Enter.
Cheat CodeEffect
setmorale Player *number* – Increases your main character’s morale
give party Herbs *number* – Give yourself more herbs (number is optional) give party *resource name* *amount* – Gives selected resource to player
Valid options for resource are:
Herbs Hides Meat Medicine Rations Salvage Valuables Wood Slaves
Note: You can find resources at lower right corner hover over them and then write the give party *resource* with big first letter and then number. You have to write Slaves instead of Thralls.
Note2: Every character has a special ID in the code. You’ll need to know a character’s back-end name to use a character-specific cheat on them. For example in the case of Ketill: setmorale Followers/Wolf 10
Nefja – Followers/ShieldMaiden
Ketill – Followers/Wolf Asleifr – Followers/VanquishedFoe Røskva – Followers/Witch Gunnarr – Followers/Berserk Eydis – Followers/Valkyrie
Item Cheats
giveitem character itemtype tier [has_special] [is_default]
Viking Conquest Armor List Wiki
-Character is either the character ID (eg, Followers/Wolf or similar) or ‘party’ (direct to party inventory)
-itemtype is any of axe, bow, daneaxe, knife, spear, sling, sword, shield, talisman, armour (or armor works), helmet, or hat -Tier is the item tier. This is a number between 0 and 5-ish (chain armor is 5) -has_special is optional.
For Example: giveitem Followers/Wolf armor 3 true (Should give Ketill some randomly-generated Hide-class armor with a special property.) or giveitem party armor 3 true
Another fairly excellent console command given the absolute paucity of armor schematic components and no way to buy/create them (they really should be Tinker items) is imbue
Imbue cannot change properties on an item already possessing them, but it can add properties to crafted items, including armor schematics.
Format is:
imbue character slot property
-Character is either the character ID (eg, Followers/Wolf or similar) or ‘party’ (direct to party inventory)
-Slot is any of helmet, talisman, shield, armour (or armor), OR a weapon type (one of: bow, daneaxe, knife, spear, sling, sword). -Property is the special property you want. Agile, Lucky, Keen, Robust, etc. as you would expect. When using this on armor, you can also select from AmourOil (+movement), ArmorWebbing (+consumables), HardenedLeather (fireproof), ArmourPadding (poisonproof), or ArmourOintment (health regen). You can only add one property at a time, so if you want to give armor Robust and Oil, that’s two separate commands.
To give an un-enchanted chestpiece the Agile and Regen modifiers, you’d run:
For Example:imbue Player armor Agile
imbue Player armor ArmourOintment
Cheat Code Effect
give [character] xp [amount] – Give yourself more experience. (It says XP. It means skill points. Works with standard character codes OR the ‘party’ pseudo-character to gift everyone SP.)
give party [schematic] [amount] – Armor Schematics (Valid schematic items are the same as for the Imbue command. That is: AmourOil, ArmorWebbing, HardenedLeather, ArmourPadding, or ArmourOintment)
weather [type] – Change Weather (Valid options are Clear, Sunny, Rainy, Snowy, Overcast, Thunderstorm, Blizzard. )
giveallskills [character] – Unlock All Skills (Uses the normal character codes.)
pimp – Instant Homestead Upgrades
upgrade – Instant Homestead Upgrades
upgradeall – Maxed Homestead
setpower # – Gives Power (Just give it a number, it should set to exactly that amount.)
setprosperity # – Gives Prosperity
advancetime (amount) – Control Time (This will change the current time by the number of hours you specify. NEGATIVE NUMBERS ARE LEGAL. That is, advancetime -24 will set the clock BACK by 1 day. Be slightly cautious with this, as you can get your hird starving real easily if you make massive adjustments.)
Viking Conquest Armor List For Sale
spawn character – Spawn Character
spawn party – Spawn Party
Related Posts:
In the overworld map (not during battles), press the ” – ” key (next to 0) and type one of the commands as listed. Then press Enter.
Cheat CodeEffect
setmorale Player *number* – Increases your main character’s morale
give party Herbs *number* – Give yourself more herbs (number is optional) give party *resource name* *amount* – Gives selected resource to player
Valid options for resource are:
Herbs Hides Meat Medicine Rations Salvage Valuables Wood Slaves
Note: You can find resources at lower right corner hover over them and then write the give party *resource* with big first letter and then number. You have to write Slaves instead of Thralls.
Note2: Every character has a special ID in the code. You’ll need to know a character’s back-end name to use a character-specific cheat on them. For example in the case of Ketill: setmorale Followers/Wolf 10
Nefja – Followers/ShieldMaiden
Ketill – Followers/Wolf Asleifr – Followers/VanquishedFoe Røskva – Followers/Witch Gunnarr – Followers/Berserk Eydis – Followers/Valkyrie
Item Cheats
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giveitem character itemtype tier [has_special] [is_default]
-Character is either the character ID (eg, Followers/Wolf or similar) or ‘party’ (direct to party inventory)
-itemtype is any of axe, bow, daneaxe, knife, spear, sling, sword, shield, talisman, armour (or armor works), helmet, or hat -Tier is the item tier. This is a number between 0 and 5-ish (chain armor is 5) -has_special is optional.
For Example: giveitem Followers/Wolf armor 3 true (Should give Ketill some randomly-generated Hide-class armor with a special property.) or giveitem party armor 3 true
Another fairly excellent console command given the absolute paucity of armor schematic components and no way to buy/create them (they really should be Tinker items) is imbue
Imbue cannot change properties on an item already possessing them, but it can add properties to crafted items, including armor schematics.
Format is:
imbue character slot property
-Character is either the character ID (eg, Followers/Wolf or similar) or ‘party’ (direct to party inventory)
-Slot is any of helmet, talisman, shield, armour (or armor), OR a weapon type (one of: bow, daneaxe, knife, spear, sling, sword). -Property is the special property you want. Agile, Lucky, Keen, Robust, etc. as you would expect. When using this on armor, you can also select from AmourOil (+movement), ArmorWebbing (+consumables), HardenedLeather (fireproof), ArmourPadding (poisonproof), or ArmourOintment (health regen). You can only add one property at a time, so if you want to give armor Robust and Oil, that’s two separate commands.
To give an un-enchanted chestpiece the Agile and Regen modifiers, you’d run:
For Example:imbue Player armor Agile
imbue Player armor ArmourOintment
Cheat Code Effect
give [character] xp [amount] – Give yourself more experience. (It says XP. It means skill points. Bethesda paid mods again. Works with standard character codes OR the ‘party’ pseudo-character to gift everyone SP.)
give party [schematic] [amount] – Armor Schematics (Valid schematic items are the same as for the Imbue command. That is: AmourOil, ArmorWebbing, HardenedLeather, ArmourPadding, or ArmourOintment)
weather [type] – Change Weather (Valid options are Clear, Sunny, Rainy, Snowy, Overcast, Thunderstorm, Blizzard. )
giveallskills [character] – Unlock All Skills (Uses the normal character codes.)
pimp – Instant Homestead Upgrades
upgrade – Instant Homestead Upgrades
upgradeall – Maxed Homestead
setpower # – Gives Power (Just give it a number, it should set to exactly that amount.)
setprosperity # – Gives Prosperity
advancetime (amount) – Control Time (This will change the current time by the number of hours you specify. NEGATIVE NUMBERS ARE LEGAL. That is, advancetime -24 will set the clock BACK by 1 day. Be slightly cautious with this, as you can get your hird starving real easily if you make massive adjustments.)
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spawn character – Spawn Character
spawn party – Spawn Party
Related Posts:
I found it annoying that weapons like the Long Axe were One-Handed/Two-Handed. I didn't see much of a point in using it with a shield if it just makes it swing slower, and it was annoying to see my character running around holding something similar to a Dane Axe with only one hand. This is a simple mod that takes all the weapons in VC that are classified as One-Handed/Two-Handed, and makes them strictly Two-Handed (even weapons you wouldn't normally use in the game, such as pickaxes, because well..why not). I also find it aesthetically pleasing to see Huskarls and Berserkrs with shields on their backs, and gripping Long Axes with both of their hands. However, this means that you will NOT be able to use a shield with these weapons anymore.Install/Uninstall: Take the 'item_kinds1.txt' file and put it in your Viking Conquest folder in Modules, and overwrite the already existing file. If you feel like you might want to switch back to having the weapons be One-Handed/Two-Handed again, I highly recommend you make a copy of the 'item_kinds1.txt' file that is already in your Viking Conquest folder, and paste it somewhere you'll remember it, such as your desktop, BEFORE downloading this mod. On the other hand, if you already know how to edit the properties and stats of items and weapons, you should be fine, and most likely won't even need this mod at all. Mount And Blade Viking Conquest Armor ListNotes:
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